Lada Kudláčková
Well-motivated assistive-education prototype, but incremental over the author's own prior work, with a small, mostly qualitative evaluation and no robot or user validation.
In robot-assisted education, a robot must understand how to complete a task in order to effectively guide a student through it. We present a novel method that enables a semi-autonomous, camera-equipped robot to recognise the task goal and plan actions to achieve it. Our work focuses on Shoebox Tasks, an activity commonly used in the education of individuals with Autism Spectrum Disorder (ASD). These tasks are designed so that the goal can be inferred directly from their visual structure. We have developed a solver that uses a vision-based Large Language Model to convert photos of a Shoebox Task into a Planning Domain Definition Language (PDDL) representation and generate action plans for solving it. We have also implemented a robotic interface that enables a Nao robot to autonomously execute various Shoebox Tasks and assist a student by suggesting next steps or signalling detected failures through action demonstrations, voice commands, or gestures. With an adapted robotic interface, the solver can be integrated into a variety of educational robots. No programming expertise is required from teachers, and the solver operates exclusively on captured images as input. Research in special educational needs indicates that students with ASD can benefit substantially from robot-assisted teaching, and our system aims to strengthen these learning opportunities while also fostering interest in robotics among individuals with ASD.
Paper type: tool/system paper with a small empirical evaluation. It is an incremental extension of the author's own RiE 2025 paper.
The paper presents a pipeline that photographs a "Shoebox Task" (a TEACCH-style visually structured activity for students with ASD) and passes the image to a vision-language model (ChatGPT-4o or ChatGPT-5). The VLM produces a PDDL problem file with an embedded action plan. A perception–analysis–action loop then re-photographs the scene and asks the VLM to infer which actions have been executed, update the PDDL predicates, and prune the remaining plan. A Nao robot interface either executes pick-and-place actions or gives verbal and gestural guidance.
The claimed increments over the earlier RiE 2025 work are:
The core idea is to use the strong visual structure of a pedagogically established activity as a grounding for VLM-to-PDDL translation. This is sensible and well motivated. Its novelty is modest, though. VLM-to-PDDL pipelines are already common, and the domain here is a very simple three-predicate sorting and matching world. In it, the "planning" is essentially an assignment of items to targets, which trivialises the planning component. The decision to drop the external planner is presented as a contribution, but it likely reflects the problem's triviality and removes the soundness guarantees a classical planner provides.
The evaluation is thin.
The application is socially meaningful (special education, low-barrier teacher tools, no programming required). The idea of translating visual demonstrations into PDDL for learning by demonstration is attractive but only asserted. Realistic impact is limited:
The work could serve as a proof of concept for researchers in assistive HRI. It could also inspire follow-up work on VLM-driven task monitoring, but it is unlikely to become a reference. It is a conference paper (AICCONF), likely with a small audience.
Using VLMs as zero-shot scene-to-symbolic translators is timely, and so is the interest in LLM-based robot tutors. However, the contribution does not advance the state of the art in neuro-symbolic planning or in social robotics. Aging hardware (Nao v5) and cloud-dependent models also reduce practical relevance.
This is a modest, well-motivated prototype with limited empirical support. Its value lies mainly in the application framing and as a small datapoint on VLM reliability for structured visual tasks. Expected citation and influence are low to moderate.
Generated Oct 21, 2026
Well-motivated assistive-education prototype, but incremental over the author's own prior work, with a small, mostly qualitative evaluation and no robot or user validation.