Towards Human-Like Interactive Speech Recognition With Agentic Correction and Semantic Evaluation

Zixuan Jiang, Yanqiao Zhu, Peng Wang, Qinyuan Chen, Xinjian Zhao, Xipeng Qiu, Wupeng Wang, Zhifu Gao

#953 of 2821 · Artificial Intelligence
Share
Tournament Score
1443±44
10501800
65%
Win Rate
13
Wins
7
Losses
20
Matches
Rating
6.2/ 10
Significance
Rigor
Novelty
Clarity

Abstract

Automatic speech recognition (ASR) is a core component of human--computer interaction and an increasingly important front-end for LLM-based assistants and agents. However, most current ASR systems still follow a single-pass paradigm, which is poorly aligned with human communication, where misunderstandings are resolved through iterative clarification and refinement. This mismatch makes it difficult to correct meaning-critical errors once they occur. Meanwhile, token-level metrics such as WER or CER cannot adequately reflect such a problem. To address these limitations, we formulate \emph{Interactive ASR} as a multi-turn refinement task and propose \textbf{Agentic ASR}, a closed-loop framework that combines a single-pass ASR front-end with semantic correction, intent routing, and reasoning-based editing. We further introduce the \textbf{Sentence-level Semantic Error Rate} (S2ERS^2ER), an LLM-based semantic evaluation metric, together with an \textbf{Interactive Simulation System} for scalable and reproducible benchmarking. Experiments on multilingual, named-entity-intensive, and code-switching benchmarks show that iterative interaction consistently reduces semantic errors, with much larger gains in S2ERS^2ER than in conventional token-level metrics. Human--AI alignment and ablation studies further validate the reliability of the semantic judge and the robustness of the proposed framework. The code is available at: https://interactiveasr.github.io/ and the live demo is available at https://i-asr.sjtuxlance.com/

AI Impact Assessments

(1 models)

Scientific Impact Assessment

1. Core Contribution

This paper makes three interrelated contributions: (1) Interactive ASR task formulation, recasting ASR as a stateful multi-turn refinement process rather than single-pass decoding; (2) Agentic ASR, a closed-loop framework combining a conventional ASR front-end with LLM-based semantic correction, intent routing, and a structured Locate–Reason–Modify correction pipeline; and (3) Sentence-level Semantic Error Rate (S²ER), an LLM-as-a-judge evaluation metric with a bidirectional multi-round voting protocol, accompanied by an Interactive Simulation System (ISS) for automated multi-turn benchmarking.

The central insight—that ASR should mirror human-like iterative repair rather than operate as a one-shot transcription engine—is intuitive and well-motivated. The paper draws explicitly on conversational repair theory (Clark & Brennan, Schegloff et al.) to ground this design. The formulation elegantly separates the problem into semantic correction, intent classification (confirmation/new input/correction), and structured reasoning-based editing.

2. Methodological Rigor

Strengths in experimental design:

  • The evaluation spans six benchmarks across three challenging categories (multilingual, named-entity-intensive, code-switching), providing reasonable breadth.
  • Ablation studies systematically examine ASR backbone choice (Whisper, Qwen3-ASR, FireRedASR2), LLM reasoner scale (8B vs. 32B), and judge voting strategy.
  • The human–AI alignment study (120 samples, 25 non-expert + 5 expert annotators) demonstrates that S²ER correlates with human judgments (r > 0.82 across datasets), with the LLM judge slightly outperforming domain experts.
  • Weaknesses and concerns:

  • The evaluation is entirely simulation-based. No real human-in-the-loop experiments are conducted. The User Simulator generates corrections from ground-truth transcripts using an LLM + TTS pipeline, which creates an idealized interaction that may not reflect real user behavior (ambiguous corrections, impatience, cascading misunderstandings).
  • The S²ER metric is validated on only 120 samples total (40 per language condition). While correlation numbers are reasonable, this is a small validation set for establishing a new metric's reliability.
  • The Interactive Simulation System uses the same LLM family (Qwen3) for the reasoner, user simulator, and semantic judge, raising concerns about circular evaluation. If the same model generates corrections and judges outcomes, inflated performance is possible.
  • S²ER is binary (semantically equivalent or not), which loses granularity. The paper acknowledges this implicitly but doesn't explore graded semantic similarity.
  • Token-level metrics sometimes *worsen* with interaction (e.g., WER on GigaSpeech increases slightly, MER on CS-Dialogue degrades), suggesting the correction process can introduce surface-level artifacts. The paper acknowledges this for the 8B model but it also appears in some 32B results, which warrants deeper investigation.
  • 3. Potential Impact

    The paper addresses a genuine gap in how ASR systems handle errors in practice. As speech interfaces become front-ends for LLM agents, the inability to correct misrecognized named entities or intent-critical content is a real bottleneck. The interactive paradigm could influence:

  • Voice assistant design: Enabling clarification dialogues when recognition confidence is low.
  • Accessibility applications: Users with atypical speech patterns could iteratively refine transcriptions.
  • ASR evaluation methodology: S²ER could complement WER/CER in settings where semantic fidelity matters more than surface accuracy.
  • However, the practical deployment path is unclear. The framework requires a full LLM (32B preferred) running alongside the ASR system, which adds significant latency and compute cost. The paper doesn't discuss inference latency, which is critical for real-time interactive systems.

    4. Timeliness & Relevance

    The paper is highly timely. The proliferation of LLM-based agents (ChatGPT, Claude, etc.) that accept speech input makes ASR error correction increasingly consequential. The observation that WER doesn't capture semantic impact is well-established but still underaddressed in practice. Framing ASR within an agentic, multi-turn paradigm aligns with current trends in AI agent research (ReAct, tool use, etc.).

    5. Strengths & Limitations

    Key strengths:

  • Novel and well-motivated problem formulation that bridges conversational repair theory with modern ASR.
  • The Locate–Reason–Modify decomposition is principled and interpretable.
  • Strong ablation showing the framework works even with weak ASR backbones (Whisper), demonstrating generality.
  • Code and live demo availability enhance reproducibility.
  • The finding that S²ER captures gains invisible to token-level metrics is compelling and practically important.
  • Notable limitations:

  • No real user studies—the entire evaluation loop is simulated, which is the single biggest gap for a paper claiming to move "towards human-like interactive" ASR.
  • Potential evaluation circularity from using the same model family across components.
  • The paper doesn't compare against existing interactive or feedback-based ASR approaches (e.g., N-best reranking with user selection, respeaking methods) in a controlled manner.
  • Scalability concerns: 10 interaction rounds with LLM calls per round is expensive; no cost analysis is provided.
  • S²ER's binary nature means it cannot distinguish between "almost correct" and "completely wrong" transcriptions, limiting its diagnostic utility.
  • The paper doesn't address how the system handles adversarial or contradictory user feedback, or how it degrades under noisy TTS in the simulation loop.
  • Overall Assessment

    This is a well-structured paper that identifies a genuine problem and proposes a coherent solution. The Interactive ASR formulation and Agentic ASR framework are conceptually sound, and the experiments demonstrate consistent semantic improvements. However, the reliance on fully simulated evaluation, the small validation set for S²ER, and the potential circularity in using the same model family for generation and evaluation temper the strength of the empirical claims. The lack of real user studies is particularly notable given the paper's emphasis on human-like interaction. The work opens an interesting research direction but would benefit from real-world deployment validation and comparison with simpler baselines.

    Rating:6.2/ 10
    Significance 6.5Rigor 5.5Novelty 6.8Clarity 7.5

    Generated May 29, 2026

    Comparison History (20)

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